[ProAudio] Mastering and monitoring for spatial audio
cheater cheater
cheater00social at gmail.com
Sun May 2 05:19:30 PDT 2021
I've noticed this monitoring software plugin today:
dearVR MONITOR: https://www.dearvr.com/products/dearvr-monitor
You might want to reach out and ask if they'll be including head tracking.
I noticed they use Sennheiser AMBEO technology:
Sennheiser AMBEO: https://en-us.sennheiser.com/ambeo
Sennheiser advertise it as a software solution for immersive
listening. One application is VR. I assume there's no software product
and they're looking to sell or license the technology to someone.
Sennheiser AMBEO for VR: https://en-us.sennheiser.com/ambeo-application-vr
Finally, and I think this will be most interesting to you, they have
an existing product for augumented reality (AR) and mixed reality (MR)
which seems to be a pair of headphones with maybe head tracking and an
SDK that integrates with the Apple AR kit, which might mean it'll
interoperate with Apple spatial audio.
Sennheiser AMBEO for AR/MR: https://en-us.sennheiser.com/ambeo-application-armr
Hope this helps you!
On Fri, Apr 16, 2021 at 1:53 AM David Josephson via ProAudio
<proaudio at bach.pgm.com> wrote:
>
> Do any of you have current experience managing a workflow from e.g. a 5.1 surround recording to reproduction with head tracking in Apple spatial audio? I have a client who would like to record and play back ambient soundscapes where listenera can move their head within the soundscape, at least in rotation.
>
> Thanks
>
> David Josephson
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